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 Optimizuj Rates / FPS

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Broj poruka : 1471
Datum upisa : 2010-05-25
Godina : 25
Lokacija : Алексинац

PostSubject: Optimizuj Rates / FPS   16th April 2011, 23:39

Ovaj tutorijal je prevashodno namenjen onima koji imaju losu konfiguraciju, zagusenja/gubitke u paketima (choke/loss)

PODESAVANJE RATEOVA:

cl_cmdrate – mora biti jednak sa FPS-om koji imate u igri (proveri preko netgraph). Ako stavite previse visoku ili previse nisku vrednost javice se zagusenje (choke)

cl_updaterate – stavite najvise sto moze, ovo setovanje nece uticati na packet loss. Ako iz nekog razloga imate packet loss onda nesto nije uredu sa vasom konekcijom (obratite se provajderu)

rate – maximum je 20000 za online (25000 za LAN). Setovanje na previse nisku/visoku vrednost ce prouzrokovati zagusenje.

Optimalna podesavanja:

rate "25000"
cl_updaterate "100"
cl_cmdrate "100"


Ako imate lag sa ovim setovanjem onda pokusajte ove vrednosi:

rate "7500-10000"
cl_updaterate "20"
cl_cmdrate "30"




PODESAVANJE COMMANDLINEA:

Ove komande dodajete na precicu (shortcut) od igre. Desni klik na precicu -> Properties -> Target

Primer: \"D:\\CS 1.6 v42 FULL\\hl.exe\" -nojoy -noipx -dev -nomaster -nointro -game cstrike -appid 10 -gl -steam -noforcemparms -noforcemaccel -noforcemspd -heapsize 3000000

-console
(dodaj konzolu)

-nojoy (gasi podrsku za joystick, daje vise slobodnog RAM-a)
-noipx (gasi podrsku za LAN, dave vise slobodnog RAM-a)
-noforcemparms -noforcemaccel -noforcemspd (gasi akceleraciju za mis)
-dev (otklanja 100FPS Limit)
-heapsize daje CS-u memoriju, po kilobajtima, primer: imam 384MB RAM-a, stoga koristicu

-heapsize 300000
( govori CS-u da koristi 300MB za keshiranje), podesi na 60-80% od tvog ukupnog RAM-a, pomaze dosta!

GRAFICKA PODESAVANJA (Samo za veoma slabe mashine!):

gl_cull "1"
gl_keeptjunctions "0"

gl_texsort "0"

gl_palette_tex "1"
r_norefresh "0"
gl_round_down "3"
gl_picmip "2"

gl_playermip "2"

gl_ztrick "1"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
viewsize "120"
brightness "3"

gamma "3"

fastsprites "0"
fps_max "200"
max_shells "0"
cl_corpsestay "0"

max_smokepuffs "0"

mp_decals "0"
d_spriteskip "0"
cl_himodels "0"
model "gordon"

topcolor "30"

bottomcolor "6"
cl_weather "0"
gl_affinemodels "1"

gl_alphamin "0.25"

gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"

gl_lightholes "0"

developer "1"
r_dynamic "0"
r_novis "0"
r_traceglow "1"

r_wateralpha "1"

r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "128"
(16/32/64/128/256) (manja velicina, manji kvalitet a bolje performanse)

precache "1"

DODATNA PODESAVANJA:

Iskljucuje EAX Podrsku (dobijate vise FPS-a)

s_eax "0"

Iskljucuje A3D

s_a3d "0"

Iskljucuje ATI Truform (daje veliko poboljsanje u FPS-u)

ati_npatch "0"

ati_subdiv "0"


Ukljucuje Podrsku za CPU MMX (daje bolje performanse u igri)

r_mmx "1"

Iskljucuje efekte kao sto je kisa u de_aztec:

cl_weather "0"






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